Realtime AI News
Jensen Huang explains why Nvidia will grow an astounding 70% next year
Jensen Huang explains why Nvidia will grow an astounding 70% next year. Nvidia has its finger in every pie, and sees another year of plenty in its future, Jensen Huang says. But, he insists, its deals are not circular.

According to techcrunch.com, Jensen Huang explains why Nvidia will grow an astounding 70% next year.
Nvidia has its finger in every pie, and sees another year of plenty in its future, Jensen Huang says. But, he insists, its deals are not circular.
The signal matters because AI capabilities are moving into more specific product, infrastructure, or business workflows.
The next things to watch are availability, pricing or access limits, and whether the update creates a measurable workflow change for builders or enterprise users.
Why it matters
This update reflects the continued movement of AI capabilities into concrete product, platform, and industry contexts.
Nearby Updates
All09/11, 04:59
OpenAI pauses Pro subscriptions as Astra demand strains capacity
OpenAI said Pro subscriptions put the most strain on its systems, so it is pausing sign-ups while adding more capacity. The move ties a surge of demand, linked to Astra, to real limits on the company's compute and serving capacity.
09/11, 04:57
Anthropic details distillation campaigns from Alibaba, Moonshot AI, and DeepSeek
Anthropic details distillation campaigns from Alibaba, Moonshot AI, and DeepSeek. A new report released Thursday by Anthropic alleges persistent distillation attacks by China based AI companies, which have escalated in recent months as competition in the space has intensified.
09/11, 03:50
Meta’s AI agent Muse is now the No. 2 app in the US
Meta’s AI agent Muse is now the No. 2 app in the US. Meta's newest app Muse is off to a slower start than the company's other apps, like Meta AI or Threads.
09/11, 08:55
RunningHub open-sources MiniMax H3 acceleration, cutting video generation time about 12x
RunningHub has open-sourced H3 Lightning, an inference acceleration stack for MiniMax's open-source H3 video model, publishing both the code and local deployment steps on GitHub. On four RTX 6000D GPUs, a 5-second 1344x768 clip drops from about 348.8 seconds under the original BF16 50-step pipeline to 28.7 seconds, roughly 12x faster, while keeping BF16 precision.